The most standard text describes the inventing process as ‘solving a problem’ but what about products that have mass appeal but don’t really solve a problem? – They become ‘wants’ instead of needs. For example, a game or novelty item doesn’t really solve a problem but sometimes are big sellers. Do most inventors go around specifically looking for problems to solve?
Julian, Yes most inventors look for a problem to solve, but your right in that most needs are already met and many new mass market inventions address a want rather than a need. Louis Foreman points this out in many of his public speeches geared toward inventors so maybe he can chime in and better speak to this. Thanks for bringing this up as I know many inventors are fixated on definable problems.
Interesting thought, Julian! I would say those inventions that do not solve a problem may become like a fad product. They will “buzz” for a while and then die out.
If a problem is solved then they will grip more and stick around longer?
If they solve a BIG problem they may stick around for a very long time and become legendary? So maybe try to find a problem solver as first choice?
Just thought of this concept. Makes sense to me I think.
Yes, I believe there are plenty of eager people out there that want to buy things that don’t “solve” problems. Like the 8 Ball and Twister… Silly Putty, Superballs, Slinky, Pacman, Pez dispensers, Bazooka Joe bubble gum …
Why I’m developing one right now… based on adopting an old product popular 70 years ago and adding a completely new ‘twist’ to it!